Episodes
Wednesday Jun 23, 2021
Telltale Texas Hold'em - TtT007
Wednesday Jun 23, 2021
Wednesday Jun 23, 2021
Here on Telling the Tale, we're not necessarily covering all of Telltale's work in release order. We want to go roughly chronologically (i.e. starting with mostly older things and graduating to mostly later things), but we've reserved the right to hop around back and forth. This, then, is a very special episode as we are covering Telltale's very first game, Telltale Texas Hold'em. It's about poker! It is so very much about poker. It's not about very many other things! Do we, two humble gamespeople who don't know much about poker, have the ability to record a full hour podcast about poker? There's only one way to find out!
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on the Telltale's first adventure game, Bone: Out from Boneville, next week!
Wednesday Jun 16, 2021
Sam & Max Save the World: Episode 6: Bright Side of the Moon - TtT006
Wednesday Jun 16, 2021
Wednesday Jun 16, 2021
It's a Max, Max, Max, Max, Max, Max world on this week's episode of Telling the Tale. Wolfe and Dustin have wrapped up their playthroughs of Sam & Max Save the World and at least one of them has a lot of feelings on the secret identity of the season's villain. Is it super problematic? Is it super problematic, but that's okay? Is it super problematic and not okay, but we shouldn't really be the voices on it as two straight, white men? We don't know; we're two straight white men.
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on the Telltale's first ever game, Telltale Texas Hold'em, next week!
Wednesday Jun 09, 2021
Sam & Max Save the World: Episode 5: Reality 2.0 - TtT005
Wednesday Jun 09, 2021
Wednesday Jun 09, 2021
"We heard you like video games so we put a video game in your video game." - Ed Hibition on this week's episode of Telling the Tale.
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on the exciting finale of Sam & Max Save the World, "Bad Side of the Moon," next week!
Wednesday Jun 02, 2021
Sam & Max Save the World: Episode 4: Abe Lincoln Must Die! - TtT004
Wednesday Jun 02, 2021
Wednesday Jun 02, 2021
It's time for a very special political episode. Watch us bob and weave through Bush-era-specific presidential humor and emerge without a scratch. This episode marks an increase in episode-scope at the ol' Telltale factories, and Wolfe and Dustin definitely have some thoughts about what that means for the future of Sam & Max. All that and more in this week's episode of Telling the Tale.
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on Episode 5 of Sam & Max Save the World, Reality 2.0, next week!
Wednesday May 26, 2021
Sam & Max Save the World: Episode 3: The Mole, the Mob, and the Meatball - TtT003
Wednesday May 26, 2021
Wednesday May 26, 2021
Check it out: mob stuff. This is the mob episode! Sam and Max can't GET enough mob style hijinx going on. All your leaning on folks, whacking folks, playin' cards, and general mobliness: all in this week's episode of Telling the Tale.
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on Episode 4 of Sam & Max Save the World, Abe Lincoln Must Die! next week!
Wednesday May 19, 2021
Sam & Max Save the World: Episode 2: Situation: Comedy - TtT002
Wednesday May 19, 2021
Wednesday May 19, 2021
Boy howdy, that there sure is a lot of colons for the name of a video game, huh?
Sam & Max break out into television stardom, so of course Dustin and Wolfe have some thoughts. More than last week, the 2006-ness of Telltale's first season of Sam & Max is starting to show. How do each of the hosts feel about that? Find out in this week's episode of Telling the Tale.
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on Episode 3 of Sam & Max Save the World, The Mole, the Mob, and the Meatball next week!
Tuesday May 11, 2021
Sam & Max Save the World: Episode 1: Culture Shock - TtT001
Tuesday May 11, 2021
Tuesday May 11, 2021
Wolfe and Dustin kick off the podcast by talking about Culture Shock, the first episode of Telltale's early flagship game, Sam & Max Save the World. How does it hold up in 2021? Is it a good first kick into the mainstream for Telltale? Do children understand what Swiss cheese is? These questions and more are sort-of-answered/sort-of-dodged in this week's episode of Telling the Tale.
Mitchell Wolfe on Twitter: @TheWolfeFM
Dustin Jackson on Twitter: @AmazingDJDustin
And subscribe to the feed for our episode on Episode 2 of Sam & Max Save the World, Situation: Comedy next week!
Monday May 10, 2021
Telling the Tale - Teaser
Monday May 10, 2021
Monday May 10, 2021
On September 20th of 2018, things were looking good for the employees of Telltale Games. They were nearly finished with the final season of their award-winning episodic video game series, The Walking Dead, and their next-scheduled game, this one based on the show Stranger Things, was primed to be another in their long line of successes. Over the years, they acquired the licenses to make narrative-focused, episodically-released games in a ridiculously large number of franchises. They made games for Homestar Runner, Game of Thrones, and Jurassic Park. They gave Minecraft a “Story Mode.” They managed to get both DC and Marvel under their belt. And, perhaps most impressively, Universal let them make what is essentially Back to the Future 4 with Christopher Lloyd reprising his role as Doc Brown.
In an industry where licensed games, episodic games, and games in the narrative adventure genre were all pretty far away from the image of a typical blockbuster, Telltale Games were an aberration. They filled a niche, but they were the kings of that niche. Counting each episode they released as its own game, Telltale had put out over 130 video games in less than 15 years of being active. That’s a staggering statistic, and the machine showed no signs of slowing.
On September 21st, however, the studio closed for good. Employees were shocked by the news that, not only was Telltale Games apparently NOT doing excellently, but also that they had just 30 minutes to leave their offices. A titan in narrative video game development for nearly a decade and a half: gone in a half hour.
What happened? Was it a major investor suddenly getting cold feet? Was it a culture of work crunch, steadily draining developers of their spirit over the course of years? Was it regular old poor management?
-Dude, I don’t know.
I’m Mitchell Wolfe and I am a game developer, but I never worked at Telltale Games, so I don’t know what happened. What I do know is what happened next. Many of Telltale’s games suddenly disappeared from online retailers. They kind of had to, Telltale was gone. Who would you pay for the game? Where would you download it from? Some titles were saved by groups who were able to purchase their rights from the auctioning off of Telltale’s assets, one such group even acquiring the name “Telltale” and using it to rebrand themselves. Still, not every one of their games survived. If you’d like to play that Back to the Future game with actual Doc Brown, good luck finding it. Video game preservation is in such a difficult spot these days that something as simple as being delisted from Steam or the Playstation Network might be enough to bury a work of art in time forever.
The real tragedy of the fall of Telltale Games is the employees losing their jobs. Especially considering that they were living in the Bay Area [yeesh, that's expensive]. A secondary tragedy is the loss of their work.
I can’t tell you what happened at Telltale that led to the events of September 21st 2018, but I can tell you about how they spent the previous 14 years. They were making games, and we’re going to talk about every single one of them.
Join my cohosts and me every week on Telling the Tale as we rifle through a collection of games spanning the traditional and the unique; the childish and the grossly mature; the Threepwood and the Strongbad. Every episode of the podcast will cover a different episode of a Telltale game episode that we don’t want to see be made irrelevant by the passage of time. Please point and click on your favorite podcasting app and subscribe to Telling the Tale.